Huabin Ling
Technical Director of Cocos Engine
Technical Director of Cocos Creator engine. Master's degree in Image, Vision and Interaction from Université Lille 1 : Sciences et Technologies. Started working on web rendering engines and interactive content development in 2011. Joined the Cocos team in 2014 to develop the Cocos2d-html5 web engine. Since 2017, has been focusing on the development of the 3D engine for Cocos Creator, promoting renderer reconstruction, native renderers, and 3D processes for Cocos Creator with a deep understanding of engine architecture, multi-backend rendering technology, and cross-platform frameworks. Currently leading a team to build a Chinese cross-platform commercial 3D engine based on modern graphics APIs such as WebGPU, Vulkan, and Metal.